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🌐 This article was machine-translated from Japanese by AI. / この記事はAIによる翻訳で書かれています。
game· 4 min read

【Steam】Hold Your King — Carry a Grumpy King Through Deadly Medieval Courses in This Physics-Based 2-Player Co-op Platformer

A physics-based co-op platformer where two players wobble a temperamental king through trap-laden medieval courses on a stretcher. Anger the king and face curses or tantrums. ¥640, Japanese supported, released June 10, 2026 on Steam.

Hold Your King

Basic Info

Item Details
TitleHold Your King(君か、最高の相棒!)
Developer / PublisherNext Big Game Studio / UGC90 · Joygame · Gamersky Games
Release DateJune 10, 2026
Price¥640 (20% launch discount, regular price ¥800)
GenrePhysics-based / Co-op Platformer / Party Game
Japanese Support✅ Yes
PlatformPC (Steam)
Buy Steam

Trailer


Who This Game Is For

Playing together and making noise

Designed as a strict 2-player co-op experience. Each player holds one end of the stretcher — you can't play solo. The flip side: every failure instantly turns into a blame game, which is exactly the kind of fun it's built for.

Physics-based chaos is your thing

If you enjoy the "the controls are half the joke" feel of games like Getting Over It or Human: Fall Flat, this one delivers. The stretcher's physics behave realistically, meaning unexpected comedy is always one misstep away.

Obstacle courses are satisfying to crack

Deadly trap-filled medieval stages reward coordination. The format is course-clear, so progress is always visible — making it easy to fall into the "one more try" loop.

Easy to convince a friend to buy in

At ¥640 with the launch discount, the ask is low. Full Japanese support makes it accessible for players of any background.

Might Not Be for You If...

  • You play solo and don't have someone to team up with (2-player required)
  • Physics-based "nothing works as intended" frustration gets to you
  • You prefer serious, precise gameplay over comedy-focused design

Overview

Hold Your King is a physics-based co-op platformer where two players carry a temperamental king through medieval obstacle courses on a stretcher.

Each player holds one end of the stretcher, working together to navigate trap-laden levels. Drop the king, jostle him too much, or handle him carelessly and his mood deteriorates — triggering curses and tantrums that actively interfere with your run. The game layers "beat the course" with "manage the king's mood," creating a kind of complexity that straightforward 2D platformers rarely offer.

The controls are half the challenge. The stretcher obeys real physics: sprint and the king sways, hit a ledge wrong and he tilts. That gap between intention and execution is the core of the game's humor and its difficulty.

The game is online co-op only, which means you'll need a friend to play with — but also means it's perfectly suited for voice-chat sessions. Very few games let you shout "that was YOUR fault" with such consistent justification.

Hold Your King gameplay overview
▲A forced co-op game. Two players working in sync to carry the stretcher.

What Makes This Game Fun

🎭 A Control Scheme Unlike Any Other: Moving the Stretcher Together

The defining feature of Hold Your King is that you're not moving a character — you're moving a stretcher, together.

Each player controls one side, splitting the forward-back and up-down movement between them. If one player rushes or pulls in the wrong direction, the stretcher torques and the king destabilizes. It shares DNA with Getting Over It and Human: Fall Flat in that the controls themselves are the obstacle — but the addition of a second player turns every fumble into a shared (and very arguable) moment. The stretcher physics doing something you didn't expect is the game's funniest joke, and it never stops being funny.

Hold Your King stretcher mechanics
▲No idea why it's a stretcher — but if that's what it takes to carry a king, so be it.

👑 The Grumpy King Becomes a Second Obstacle

As if the courses weren't enough, the king himself actively works against you.

Shake the stretcher too much, drop him, or handle him carelessly and his mood sours. An angry king retaliates with curses and tantrums — directly interfering with the run at the worst possible moments. The dual challenge of "clear the course" and "keep the king calm" is what separates this from a simple obstacle-course game. The cycle of accidentally upsetting the king right when you were making progress, and then scrambling to recover, is infuriatingly good.

Hold Your King king's anger system
▲A king who doesn't get angry in this position is clearly a gentle soul.

🏰 Learn by Dying: The Medieval Course Design

The course design is the skeleton of the game.

Spikes, pitfalls, swinging bridges, spinning blades — medieval-flavored traps come in rapid succession, and you're navigating them with the worst possible vehicle: a stretcher. The first attempt ends in confusion, the second in a plan, the third in a clear. That loop is classic co-op satisfaction. The harder the course, the louder the cheer when it finally clicks.

Hold Your King course design
▲Packed with gimmicks that completely reimagine what "medieval" means.

About This Game (Official)

A physics-based co-op platformer where you and a friend carry a temperamental king through deadly medieval courses on a stretcher. Maintain your balance, dodge the traps, and don't drop the king. Anger him and you'll face curses and royal tantrums.


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#co-op#physics#platformer#party game#casual#comedy#medieval#Japanese supported#Steam#indie#multiplayer

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