【Steam】Hold Your King — Carry a Grumpy King Through Deadly Medieval Courses in This Physics-Based 2-Player Co-op Platformer
A physics-based co-op platformer where two players wobble a temperamental king through trap-laden medieval courses on a stretcher. Anger the king and face curses or tantrums. ¥640, Japanese supported, released June 10, 2026 on Steam.
Basic Info
| Item | Details |
|---|---|
| Title | Hold Your King(君か、最高の相棒!) |
| Developer / Publisher | Next Big Game Studio / UGC90 · Joygame · Gamersky Games |
| Release Date | June 10, 2026 |
| Price | ¥640 (20% launch discount, regular price ¥800) |
| Genre | Physics-based / Co-op Platformer / Party Game |
| Japanese Support | ✅ Yes |
| Platform | PC (Steam) |
| Buy | Steam |
Trailer
Who This Game Is For
Designed as a strict 2-player co-op experience. Each player holds one end of the stretcher — you can't play solo. The flip side: every failure instantly turns into a blame game, which is exactly the kind of fun it's built for.
If you enjoy the "the controls are half the joke" feel of games like Getting Over It or Human: Fall Flat, this one delivers. The stretcher's physics behave realistically, meaning unexpected comedy is always one misstep away.
Deadly trap-filled medieval stages reward coordination. The format is course-clear, so progress is always visible — making it easy to fall into the "one more try" loop.
At ¥640 with the launch discount, the ask is low. Full Japanese support makes it accessible for players of any background.
Might Not Be for You If...
- You play solo and don't have someone to team up with (2-player required)
- Physics-based "nothing works as intended" frustration gets to you
- You prefer serious, precise gameplay over comedy-focused design
Overview
Hold Your King is a physics-based co-op platformer where two players carry a temperamental king through medieval obstacle courses on a stretcher.
Each player holds one end of the stretcher, working together to navigate trap-laden levels. Drop the king, jostle him too much, or handle him carelessly and his mood deteriorates — triggering curses and tantrums that actively interfere with your run. The game layers "beat the course" with "manage the king's mood," creating a kind of complexity that straightforward 2D platformers rarely offer.
The controls are half the challenge. The stretcher obeys real physics: sprint and the king sways, hit a ledge wrong and he tilts. That gap between intention and execution is the core of the game's humor and its difficulty.
The game is online co-op only, which means you'll need a friend to play with — but also means it's perfectly suited for voice-chat sessions. Very few games let you shout "that was YOUR fault" with such consistent justification.
What Makes This Game Fun
🎭 A Control Scheme Unlike Any Other: Moving the Stretcher Together
The defining feature of Hold Your King is that you're not moving a character — you're moving a stretcher, together.
Each player controls one side, splitting the forward-back and up-down movement between them. If one player rushes or pulls in the wrong direction, the stretcher torques and the king destabilizes. It shares DNA with Getting Over It and Human: Fall Flat in that the controls themselves are the obstacle — but the addition of a second player turns every fumble into a shared (and very arguable) moment. The stretcher physics doing something you didn't expect is the game's funniest joke, and it never stops being funny.
👑 The Grumpy King Becomes a Second Obstacle
As if the courses weren't enough, the king himself actively works against you.
Shake the stretcher too much, drop him, or handle him carelessly and his mood sours. An angry king retaliates with curses and tantrums — directly interfering with the run at the worst possible moments. The dual challenge of "clear the course" and "keep the king calm" is what separates this from a simple obstacle-course game. The cycle of accidentally upsetting the king right when you were making progress, and then scrambling to recover, is infuriatingly good.
🏰 Learn by Dying: The Medieval Course Design
The course design is the skeleton of the game.
Spikes, pitfalls, swinging bridges, spinning blades — medieval-flavored traps come in rapid succession, and you're navigating them with the worst possible vehicle: a stretcher. The first attempt ends in confusion, the second in a plan, the third in a clear. That loop is classic co-op satisfaction. The harder the course, the louder the cheer when it finally clicks.
About This Game (Official)
A physics-based co-op platformer where you and a friend carry a temperamental king through deadly medieval courses on a stretcher. Maintain your balance, dodge the traps, and don't drop the king. Anger him and you'll face curses and royal tantrums.
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